The Shifta Ring has stolen a time machine!
Chase them through the centuries, build your case, and make the arrest.
Made for Zagol Academy
How to Play
You are a detective of the Zagol Detective Agency.
1
A member of the Shifta Ring has stolen a treasure — and a time machine. They are escaping through Ethiopian history. Start in the era of the crime.
2
Visit places and talk to witnesses. Green clues tell you which era the thief jumped to next — one is always a dated object they dropped. Gold clues describe the thief. Your 📔 notebook remembers everything.
3
Open 🕰️ Jump and pick the next era on the timeline. Choose well — a wrong century wastes precious hours!
4
Open 🗂️ the dossier and match your evidence to a suspect. Issue a warrant — without one, you cannot arrest anybody.
5
Catch up with the thief before the hours run out. Every visit and every flight costs time, and detectives must sleep at night!
📠 Incoming from Zagol H.Q.
Case file · top secret
🕰️ Choose the Next Era
Each time-jump costs 6 hours
🗂️ The Shifta Ring Dossier
Match the evidence, then tap a suspect to issue a warrant.
📔 Detective's Notebook
🗡️💨
Ambush!
Attacks like this can only mean one thing: you are getting VERY close. You lose 2 hours catching your breath.